Community Platform

AzerothHub

A community hub for World of Warcraft players, built with real data and designed for the tools players actually need.

Role Solo Creator
Stack React, TypeScript, PostgreSQL
Status Live · Active Users

What is AzerothHub?

AzerothHub is a web-based map and data tool for the Bronzebeard WoW server community. It shows the locations of Worldforge items, Mystic Enchants, quest hubs, world bosses, and rare spawns — new features specific to this server that had no dedicated tooling.

It works in collaboration with the open-source addon LootCollector, a community-gathered and synced database of item locations. AzerothHub takes that data and puts it on the web in a searchable, visual map interface — a better experience than digging through addon data in-game. What the community demanded but nobody had built, so I built it.

A niche community with no dedicated tools

The Bronzebeard server branch of the WoW community is smaller and more niche than mainstream WoW, which means fewer dedicated resources and tools. The server has unique mechanics — Worldforge items, Mystic Enchants, custom spawn locations — that don't exist in vanilla WoW and aren't covered by any existing community site.

Players were relying on Discord threads, scattered addon data, and word of mouth to find this information. There was a clear demand for a single, well-designed tool that the community kept asking for but nobody had built.

Community demand, then community feedback

The community had been asking for something like this for a while. As a player on the server, I decided to just build it. The first version was simple — a map interface pulling from the LootCollector addon data.

I shared it in the community Discord and the response was immediate — a ton of positive feedback and feature requests. I started working with content creators to directly link their content into the app, which brought in even more users. The feedback loop between the community and the product has driven every major feature since.

"The best tools come from communities that know exactly what they need — you just have to listen and build."

The stack

AzerothHub is built with Next.js and TypeScript, backed by PostgreSQL. The primary data source is the open-source LootCollector addon — a community-gathered database of item locations and spawn data that syncs into the web app. Some additional data is pulled from APIs for supplementary info, but the core value comes from the community-driven dataset.

Framework
Next.js + TypeScript
Database
PostgreSQL
Data Source
LootCollector (open-source addon)
Collaboration
Content creators, community Discord

What players use

01

Interactive Map

A visual, searchable map showing Worldforge items, Mystic Enchants, quest hubs, world bosses, and rare spawn locations — all specific to the Bronzebeard server.

02

LootCollector Integration

Syncs with the open-source LootCollector addon to bring community-gathered location data to the web — a better experience than digging through raw addon data in-game.

03

Content Creator Links

Direct integrations with community content creators, linking their guides and videos into relevant map locations and data pages.

04

Community-Driven Features

Every major feature ships based on community feedback from Discord. The roadmap is shaped by the people who use the tool daily.

Growing with the community

AzerothHub serves thousands of weekly active users and continues to grow through word of mouth and community feedback. It's a project I value deeply because people actually depend on it every day.

Beyond the technical skills, building AzerothHub taught me something harder to learn from a textbook: how to take raw community feedback and map it to real features. The difference between "users want X" and "users need X because Y" is where the product decisions happen — and that muscle only develops by shipping to real people and listening.

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